NVIDIA Racer RTX

Racer RTX – NVIDIA Omniverse

I was part of the NVIDIA team that created the Racer RTX demos – the first version built in NVIDIA Omniverse USD Composer, the second in Unreal Engine , showcased at GTC Fall 2022 with the launch of the GeForce RTX 40 Series.

My role – Environment Artist:
• Environment assembly – props and buildings
• Set dressing
• Level art for the non-playable areas – the static background environment surrounding the track